Improve GPS system
I am trying to collect ideas from other post, for an ordinate discussion.
I read a lot of people with problems with their GPS management, I think the principal problems/suggestion are the next.
1) Multi select GPS in the menu
- Classical functions with SHIFT + click or CTRL + click for batch operations
2) Folder or Group
- Group multiples GPS for batch operations and order
3) Colors
- By groups and/or GPS points
4) GPS Faction share
- A separated GPS List with faction, only promoted users can add by example. All see if they want.
- Share GPS easy with friend. A button “share with faction”.
5) GPS Show/Hide based in distance
- Ex: hide > 100km
6) View GPS distance from menu
- In the GPS list, a column with actual distance.
7) Sort by distance
- Can sort by distance column (Not default ?)
8) Symbols (Groups or GPS Point)
- Can put symbols in the mark, ORE, DANGER, BASE, etc
9) Batch import/export
- Easier way to import and export a lot of GPS
Personal opinion
I use GPS a lot because without this, the game is impossible.
I use a system for ores like:
M for Moon M01 – Gold M02 – Cobalt M03 – Magnesium A for Asteroid A01 – Gold 1 A01 – Colbalt 1 A01 – Gold 2 A02 – Iron 1 E for Earth E01 – Iron E02 – Nickel And of course, to mark things Base Crashed ship 1 Unpowered ship1) With current options, this is almost pointless. But for hide from hud or delete, is very useful.
2) I think this is very important, I am in Earth I don’t want see Moon ore, click folder [Moon Ores] and hide.
3) I see this almost pointless but if there is useful, ores I one color, base in other etc. But actually, can be messy with natural colors of the games, enemies red, antennas green, ores brown, etc.
4) For me, it’s a must do. I play withs friends in a private server and it’s a mess share the GPS of the ores. (Hey! I found 20 spots with minerals let me send by chat. Oh wait I already found 3 of them. Which?)
5) Same as 2, but automatic.
6) Only useful if I filter them first, (Search Gold, ¿which is closer? )
7) Same as 6.
8) Useful but not too much.
9) Useful if previous points are not solved.
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