Fog hided offline grids for spend less PCU
Submitted
Instead keep all players grid always working, when a player goes offline after a adjustable timer his grid is saved and a fog area take place pausing refineries, assemblers, etc.
- Probably some Server owners will be happy to only spend PCU with online players.
- Config to PCU by player will make a lot of sense.
- Refineries and similar machines loss when offline can be solved by server multiplier config.
- At least offline players do not will lose things until spawn.
- With for instead a ghost will be harder for camp, because enemies cannt see the content.
- Fog will protect a area against invasion for grant mine layer protection.
- Not instant, system cannot be abused going offline while being attacked.
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