Decoupler
Submitted
Suggestion:
A block that splits itself in half or detaches block connected to it when triggered, but otherwise is treated as a single block.
Differences from merge block:
- Does not require power to stay whole, requires power to decouple
- When welded, starts whole (this will simplify building from blueprints a lot!)
- Single use (potentially even requires explosives to build) until repaired. Potentially vanishes entirely once triggered. Not re-attachable, but re-buildable.
- Pushes halves/parts one from another once triggered
Reasons:
- Merge blocks aren't optimal for building and detaching blueprints, they tend to fly away in some cases during welding progress, neither push parts away from each other when triggered.
- Variety. Variety of active build blocks is one very weak points of Space engineers.
- 1x1 or 1x2 small grid decoupler is probably cheaper performance wise than using small rotors and has advantage of being projector-friendly.
P.S. Directed explosive charge block that warranties destruction of block it is welded onto will also be a fine option. Might be even better than Decoupler in some aspects.
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