Crash when switching on Relative Dampening near other player(s) in Multiplayer in Public Test
Submitted
Steps to reproduce:
- Start a multiplayer world (NOT a dedicated server), have another player connect.
- If the client presses CTRL+Z near the host (even if they're actually trying to move relative to a grid...) their game pauses and the host sees them as disconnected. Only option is return to main menu.
- If the host presses CTRL+Z near the client, the game crashes.
Worked fine when we were a few hundred meters away from one another. Also worked fine if we switched to relative dampening when far apart, then came close to one another again.
Edit: spelling
Edit 2: Wait, I submitted this as a bug, why is it "Feedback" now?
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