Crash when switching on Relative Dampening near other player(s) in Multiplayer in Public Test

LordBojangles shared this feedback 5 years ago
Submitted

Steps to reproduce:

  • Start a multiplayer world (NOT a dedicated server), have another player connect.
  • If the client presses CTRL+Z near the host (even if they're actually trying to move relative to a grid...) their game pauses and the host sees them as disconnected. Only option is return to main menu.
  • If the host presses CTRL+Z near the client, the game crashes.

Worked fine when we were a few hundred meters away from one another. Also worked fine if we switched to relative dampening when far apart, then came close to one another again.

Edit: spelling

Edit 2: Wait, I submitted this as a bug, why is it "Feedback" now?

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