Character's movement near grid in multiplayer

ilias shared this feedback 5 years ago
Submitted

i don't know for sure how related part of locality (server-client) system is set-up, but the way magnetic boots are working should apply to players within some range to grid (and maybe nearby grids to each other).


The reason is in that magnetic boots do not let you move enough freely, especially in case when the grid looses control during movement (due to damage for example ,or because of power loss) and you can recover it by doing some on board activity. You can move with the boots, but after you'll suddenly stuck in some corner, you'll be unable to get out of it because boots is the reason why you stuck, and if you turn-on jet-pack ,you'll see your self 50m behind the grid, in space (multiplayer). In such case ,when you try to move with the jet-pack (using memory about the area when you theoretically should stand) you'll be unable to do so (mean you stuck completely and can only {re-spawn|,loose the ship}).

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