Bleeding, Hitbox and fire.
Submitted
Hi there, is there a way to implement an after hit damage system, like bleed out.
Hitboxes, could these configurable, grenades sound fun too, flashbangs.
Fire, when on fire, can there be an animation, with a configurable damage system too.
Thank you so much.
I know you are so busy with the new and further updates.
If only I knew how to help. [I have some skills but nothing compared to you lot.]
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