Battery charge indicators need adjustment

EcoDriver shared this feedback 5 years ago
Submitted

When your base has fully charged batterys and other energysources can handle the powerload by themself the charge level wanders up and down in the battery. This makes the batteryindicator only show 3 of 4 green light most of the time.

Same problem with tanks. Oxygen or Hydrogen. As you fill an oxygen tank there is not even 1 green light on the indicator even though 24% fill level will last you hours and hours of gametime.


A battery with 20% charge looks empty when looking on the green lights but it is actually far from empty.


To make the lights more informative and less flickery here is my idea.


No lights obviously means empty. Problem is that a 24% full battery / Tank still shows no lights and at a quick glance looks empty wich it is not.

First light should light up around 5% charge/fill. Showing earlyer that the tank/battery isnt empty.

Second light should light up at 35% charge/fill. Showing that the container is far from empty.

Third light turns on att 70%. Showing that there is no problem and a good charge is still left in the battery.

Fourth light turn on at 95%. This will make a working battery show 4 lights even if it is bumping from 100% to 99% and then up to 99.5% and so on often just showing 3 lights when it is waaaay closer to full then 75% charge as the 3 lights are showing.

I think a change like this will make the 4 green indicator lights more informative.

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