Audio Suggestion
Submitted
Currently there is only one noise for when a character either stubs a toe or falls a great distance. Because of this while I'm running around my base on foot and bump into something taking no damage I still get a "Oh Shit!!" feeling when I hear the "Ugh!" noise and then I check my health..
So would you be able to make a separate sounder for when a character bumps into something Taking No Damage -vs- when HP is lost? That would ease a fair bit of my hyper-anxiety ^_^
Thank you for your time and consideration
-Kyubi
edit: maybe just adjust the volume between the two. Non-damaging being softer would probably do it for me
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