Audio Suggestion

Kyubi shared this feedback 5 years ago
Submitted

Currently there is only one noise for when a character either stubs a toe or falls a great distance. Because of this while I'm running around my base on foot and bump into something taking no damage I still get a "Oh Shit!!" feeling when I hear the "Ugh!" noise and then I check my health..

So would you be able to make a separate sounder for when a character bumps into something Taking No Damage -vs- when HP is lost? That would ease a fair bit of my hyper-anxiety ^_^

Thank you for your time and consideration

-Kyubi

edit: maybe just adjust the volume between the two. Non-damaging being softer would probably do it for me

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