Turn off Programmable Block's execution time limit if a debugger is attached
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SE v206 added an execution limit for programmable blocks code of 3 seconds, this however causes issues for people that want to attach a debugger to the game to step through their PB code as it will trigger that limit.
Please turn it off if a debugger is detected. This will only function for singleplayer or world host anyway, so it's not something that can be used to cheat that limit in MP servers.
Or, alternatively, a world option to configure this time limit would be more transparent, it doesn't have to be in the client GUI.
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