New block group to replace or enhance decoys, warfare 3 suggestion
Currently decoy do not work very well, sometimes taking fire if luck but on small grid they can be rubbish due to the size of the grid.
I would like to suggest: The Targeting counter measure system
This would be a serious of blocks that can work independently for low results or when combined far better.
The Targeting scrambler- a block that "pushes" AI controlled turrets away from the area, so this can be placed near important blocks to help protect them. This would use a mid to high amount of power the larger of an area you want it to affect.
The Scrambler computer- when you have multiple scramblers on your grid, this will make them work together to further enhance the effectiveness and make it more difficult for the player to get a target lock. Needs air cooling.
The Targeting computer - counters the scrambler system but takes a lot of power and needs air cooling. This needs Targeting sensors. If target grid has no Targeting system range and Targeting speed is improved.
The Targeting sensor- external sensors that work with the Targeting computer to work.
I think these blocks would be a great way to address the downsides to how the decoy block work and add an aspect of deciding what system to power depending on the target type.
The computer blocks could even include a few others, such as a navigation computer which increases jump range, a power management computer where you can get it to prioritise power systems to certain groups in extreme low power modes and improve efficiency by 10%.
All computer blocks needing to be "air cooled" in a pressurised room would reduce the spamming of these blocks.
Thanks, I had to submit it as it was on my mind!
I like this feedback
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