Services Terminal Suggestion: Player-made Terminal Repair Services

Willem Vloet shared this feedback 26 hours ago
Not Enough Votes

the idea is to make it possible to use the "Repair" functionality with Player Grids, the main difference compared to NPC Grid Terminals will be that the Repair service, rather then costing Credits, requires the the player or faction to provide the required materials themselves

Optional: A Conveyor Port at the back to pull needed Items directly from Storage


the repair would not have a 100% efficiency, requiring more components then a manual repair (exact amount subject to balancing and/or Admin settings), and of course any Scrap Metal that might have been recovered with Manual repairs are lost. In addition, repairs would only be completed after a cooldown, probably about 5minutes, (subject to balancing) to prevent spamming repairs mid-combat.

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