Easy way to add improved oxygen management to the game

NovaEngie shared this feedback 15 hours ago
Not Enough Votes

I figured out a relatively simple way that improved oxygen management for airlocks can be implemented that will make use of some existing game systems and checks. As I am certain you are aware, unless an airlock or hangar's oxygen tank is disconnected from the main conveyor system, it will just fill up off the O2 / H2 generators completely.

My proposal is to add a checkbox to both the vent and oxygen tank to restrict their input source.


On the oxygen tank: "Only accept oxygen from vents" Self-explanatory. It will only accept input from air vents set to Depressurize.

On the air vent: "Only accept air from tanks."

There's already various checks in the conveyor system that would enable this to function without major coding or performance impacts. You do this, and practical working airlocks will suddenly be a thing. If you give us the ability to toggle the checkbox on and off from the Toolbar, we can even set it to top off a tank during the depressurize cycle after it's pulled the air from the room.

This would be a fairly easy feature to implement, and would make the game substantially better.

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