designated factions

Luppen shared this feedback 5 hours ago
Not Enough Votes

hello

currently in the game every single player faction is enemy of the other player faction by default

players should be able to make a designation for their factions that will make the faction members neutral, and somewhat transparent to other factions in order to serv those other factions in the designated way

for example if the members of the respective authority of a faction choose "courier" as a designation for their faction, then the entire faction will be able to be assigned courier jobs to other factions

i propose that a single faction can choose multiple designations at the same time

by making a designation chosen in a faction, the members of that faction will then be able to carry out the respective jobs for the respective players, andor factions who reqests those services, and in the mean time the requesting faction, or player is able to monitor the actions of its service provider faction to the limited time the service provider is assigned a specific job from the requestor, and transparent to the limited extent that is failing to carry out the service

each designation (service) should be treated as a form of immaterial good, and should be able to be traded for material goods, and other immaterial goods (other services) - the factions, andor players should be able to offer material goods, and services in return for services

by using faction designations the related diplomatic actions become avoidable gameplaywise which i think will make the game available to more kinds of people regarding their actual time, effort, and interest that they can actually spend on in-game diplomacy

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