for tiny parts add either manipulation of surfaces, or use less rigorous boundary boxes for those
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hello
for example the player wants to add a camera onto the surface of a large grid block the camera despite its size will take as much space as a large grid block will
instead of this, i would like to suggest to either make the player to be able to look at certain surfaces, and create a camera on it that does not take the 1 grid block space
- or create multiple types of boundary boxes that can overlap one another - such that multiple small items can be placed into the same boundary box
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