"Rotating to Angle* Resets Min./ Max Settings
Not Enough Votes
I wanted a reset option for Custom Turrets to return to resting positions (0 Degrees Horiz. and Vert.) so I had an AI Defensive block trigger a timer when it no longer detected enemy grids. The timer would rotate all rotors (grouped) to 0 degrees (auto direction) and all hinges (grouped) to 0 degrees. The timer also turned "AI Enabled" off all all Custom Turret controllers as that seemingly prevented the reset.
The problem is that when the timer is triggered it seems to set the max or min angle of the rotors and hinges to 0 degrees instead of just rotating to 0 degrees as intended. It seems to set either the min. or max. value based on the direction the auto function picks
Replies have been locked on this page!