Door Sounds stop when turned off - but stop early when shut off by an Event Controller
If a door started opening or closing, it plays a sound. If the door is turned off before that sound finishes, the door stops playing that sound. This makes sense, and is good.
The length of these sounds are not perfectly matched to the time it takes a door to open and close. This normally doesn't matter, because it doesn't matter much if a door takes a fraction of a second shorter to close than the sound plays for.
However, if you are setting up an airlock to be automated using Event Controllers, you may want to shut off a door the moment it closes (an Event Controller programmed to disable a door as soon as it finishes opening or closing). In these circumstances, the door opening/closing sound effect is cut short, despite the fact that the door fully opened or closed.
I would request that, in whatever code stops a door opening/closing sound effect playing when the door is shut off, please add a condition to only fire that code when the door is in the Opening or Closing statuses (if we still use DoorStatus - I forget if that is deprecated).
Replies have been locked on this page!