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Performance advice regarding voxels
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Hello! I am a player of space engineers.
I would like to propose the idea of removing the possibility of storing voxel multiple times in the same position.
Example:
https://youtu.be/EyCTPR1duyc?si=MqhBKZI-GKs1Rr7L
This video is about a mod that lets players teleport voxels instead of mining it in place. At the end of the video multiple voxels are teleported to the same position in the game world.
I am a software developer, and i know that if you remove the possibility of multiple types of voxels taking the same space, or even to the same type of voxel take the same place multiple times in the game, the game will be more performant with voxels.
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