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Acquire Empyrion to address the main downsides of SE

Dominik shared this feedback 4 months ago
Not Enough Votes

On the surface, Empyrion and SE look a lot alike - building block-based creations, voxel terrain and astreroids, etc.

SE is far more mature and stable product, with mod community, great DLC policy and survival mechanics simple enough to get to actual worry-free creative stage.

Empyrion OTOH has a nice NPCs, gunplay, water, story and universe navigation.

Given that Empyrion is indie game, while Keen being estabilished studio, it looks like obvious thing to combine those (preferably, by integrating those elements into SE).

I understand that you had plans to fill those niches eventually, but this could be considered either a stop-gap temporary measure or a perfect addition to the team and a way to address the issues sooner than expected.

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