Event Controller - Trigger Again

Zaphire D'fox shared this feedback 9 days ago
Not Enough Votes

Please add a hot bar action for the Event Controller that will force it to trigger it's logic again. This will make conditional logic possible for automation allowing the player to press a button (or via Timer Blocks) and do something based on the current logic state of the Event Controller.

Example use: Automatic ship systems toggle, but ONLY if docked. 'Docked Event Controller' watches connector docked, runs 'Systems Off Timer [Trigger Now]' when connected, nothing when not connected. 'InUse Event Controller' watches cockpit occupied, runs 'Systems On Timer [Trigger Now]' when occupied, runs 'Docked Event Controller [Trigger Again]' when not occupied. If pilot jumps in while docked, systems will turn on. If pilot jumps out while docked, systems will turn off. If pilot jumps out while NOT docked, nothing happens (other than the pilot possibly falling to their doom, oops).

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