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Infosec

Ghost Gitk shared this feedback 13 months ago
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I propose an infosec patch. This patch is focused on information sharing, infiltration, and exfiltration.

1. The hacking server. This allows the engineer to use the majority of the hacking toolkit. 150 pcu. It allows the engineer to create hacking scripts, in a minigame, and it prevents hacking scripts from being used on the grid it is on. It also broadcasts its location to all players within 50 meters of the grid friend or foe.

2. The hacking pc. This is an engineer tool that uses hacking commands. It allows players to point at a radio signal and hack it. The hacking tool uses hacking scripts as ammo, and once hacked, a player can access the terminal to blocks on a grid for as long as the hacking script will allow. There are multiple ranks of scripts. low level scripts grant access for only 30 seconds, while higher level scripts grant access for 5 minutes and even a 15 minute access window to a terminal of a grid. A hacking server will prevent this, as will having no antennas. Safe zones automatically disable hacking servers of players not in a safe zone whitelist in their vicinity.

3. All contract and store blocks now automatically broadcast their wares as advertisements to antennas in range. This allows players to setup a relay station outside of a neutral station that allows them to listen in to the neutral station, and check if it has anything decent for contracts.


4. laser antennas have a function to reveal the coordinates of the friendly laser antenna they are talking to. This allows a player who hacks a laser antenna to reveal the next hop in the network.


5. There are two new blocks. The thermal telescope block (150 pcu) , and the radio signature telescope block(150 pcu). Both blocks allow players to point at a region of the sky, and detect other players that have thermal signatures or radio signatures active (respectively) within 100,000km. They can also export a gps coordinate for the user. When *ANY* thruster fires, it reveals a thermal signature. When a radio antenna or beacon broadcasts over 2,000km in range, it reveals a radio signature. The detection width on the telescope is quite narrow, so only a player doing dedicated manual observation of the sky will see anything.

6. There is a new stealth block. The heatsink. This block consumes ice, and while active it prevents all thrusters on a grid from Emitting a heat signature. 78

7. There is a new short range heat detector (25 pcu) It can detect all heat signatures within 5km. It will light up the cockpit with a signature on the heat source, and it can trigger event blocks to sound alarms.

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