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Smooth drilling?
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I know this topic seems to have been broached before but, hear me out.
Is there no way to apply the smooth sphere interactions of voxel hands to the radius of my drills? as a few other folks have mentioned, it is absolutely impossible to get a smooth surface at all without using Voxel hands. I gotta admit, it's one of the more game breaking feels for me and I cannot believe drilling smooth is such a performance hog.
Maybe we could get a new block that acts like a scraper? with a really fine cylindrical voxel manipulation? limit the number that can be active at a time?
2200hrs and I am sad to be planetside :( not able to make proper roads and paths with tools. and VH is only available with creative enabled.
-Steve
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