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Safe Zones - Should not be Endgame

CarlM shared this feedback 21 months ago
Not Enough Votes

Please rebalance safe zones. It's ridiculous that they are endgame content, and the preserve of players who have vast resources, and are the best placed to crank out hundreds of turrets. I have someone threatening to find my meagre base that i've spent a few days on, that has virtually no defences, and certainly nothing that could deter someone who has been playing for years (I've been playing for weeks). Basically, safe zones help those who need them the least, and are out of reach - both in terms of building/progression and power draw - for those who need them most because they are yet to become established. No doubt, long time players will complain if you rebalance them, because the status quo makes it easier for them to prey on noobs. Don't listen, because newer players are what's going to help you grow.

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