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Imprecision in long range turrets is very annoying

Carlos Fernando Gandra Tavares Jr shared this feedback 2 years ago
Not Enough Votes

Greetings to everyone

I would like to make a suggestion to the devs.

When comparing the accuracy of the non-turret version of the artilery gun vs it´s turret version I find that the turret version is VERY imprecise, to the point it almost nulifies the advantage of using a gun capable of firing from 2km distance (and the test are being carried between two stationary objects). This seems true for the assault cannon too.

So, the point is that this difference generates not only a lot of insatisfaction, but also creates an imbalance in the game, with undue advantage for ships prioritizing stationary weapons against those that use turrets.

So, I think that the accuracy of turret guns should at least be the same of their non-turret counterparts (if not bigger, if taking in account the fact that real weapons turrets/mounts have stabilization mechanisms).

Thanks!

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