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Point Defence Turrets & Guided Missiles

Adam Williams shared this feedback 2 years ago
Not Enough Votes

Some Guided Missile weaponry would also be amazing, in the form of a ship weapon than turret based. Perhaps a 1 by 2 or 1 by 3 block that houses a guided missile that is only place able on large grids, they could be around 2x stronger than the normal Missiles we currently have. There's not a lot of options currently in game when it comes to using Missiles, something like this would be amazing and since we have Railguns now, why not Guided Missiles. I understand that weapons like this would be very strong, so for balance purposes each Guided Missile block holds 1 Missile and cannot be restocked via conveyers, only by hand through the Missile exit point on the top of the block. They would be longer and wider than the dumb fire missiles, giving the point defence turrets mentioned below an easier to hit them before they reach the ship. Also they have a max lock range of 5k and a min lock range of 2k, inside that they are unusable. So they'd be used as a long range initiator than something that's spam able at close ranges like the current dumb fire missiles we have now.


To counter the Guided Missiles add a dedicated point defence turret, while you can make them with the advanced rotor and hinge blocks they are tedious to build and setup. They also aren't supported by projectors since they are sub grids so you have to build them by hand each time. These Point Defence Turrets should have superior tracking to other other turrets with a higher fire rate and a 2k max fire range and 2.5k lock range, but fire lower calibre rounds. The smaller rounds would do very little damage to large armour blocks, and a medium amount of damage to small armour blocks, this would stop them replacing the current Gatling turrets for ship to ship combat. But they would be effective against small fighters and missiles.

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