[1.192 PLAYTEST] reputation for NPCs gained to slowly
Submitted
in the new playtest for 1.192.009 I found that you would have to do a minimum of 50 missions to get to 'friendly' with the NPCs through doing missions, this sounds like it would take far too long to be enjoyable and possibly realistic.
I propose that the stakes for reputation is multiplied by a factor of 100.
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