Piston Errors and Desynchronization

Peter shared this bug 22 hours ago
Submitted

The grid desynchronizes with the game whenever something changes at stations during missions; the same thing happens when undocking from stations. Additionally, pistons on sub-grids have the problem of glitching into the environment. This causes issues with collision detection and grid positioning. This happens whether you’re in space or on a planet. The same problem also occurs with wheels when the grid is connected to a station via a connector.

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