Mod Editor Crashes When Zooming Very Far Out In Render View

WesternSpace shared this bug 5 hours ago
Submitted

I have discovered a bug where the editor will crash if you zoom very far out in the Render View with the orbit camera, even if no preview model selected. This does not seem to occur with the spectator camera.


It appears specifically that an assertion failed in Keen.VRage.Library.Mathematics.MatrixD.Normalize() because the result is NaN, possibly because of an overflow.


A possible solution for this is to clamp how far the camera be zoomed out, as it is unlikely that you would zoom that far out when using the tool normally.

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