gyro behavior while dampeners are on and another grid is connected

AverseMoon shared this bug 2 hours ago
Submitted

doing something like towing another grid around is literally impossible to do with dampeners on, because when you turn, the dampeners try to cancel out movement since you are not turning around your ACTUAL center of mass and they will violently push you around whenever you are turning.


solution: when two grids are connected, calculate the real center of mass and use that for gyroscopes and thrusters (rather than using the center of mass where nothing is connected), this should fix the issue


here is a video of the bug, i placed a battery and antenna down by my ship so you have a marker to see the ship is clearly moving (if the thrusters werent enough), NOTE: i was NOT pressing w, a, s, d, c, or space, just moving my mouse, also this does not happen with dampeners off, just with them on

Leave a Comment
 
Attach a file