Fast travel to planetary station can crash when connector-attached ships are present

Michael Houghton shared this bug 7 hours ago
Submitted

Game Version


2.4.0.95


Description


Fast travel to certain planetary stations crashes the game during arrival/loading.


After testing, the crash appears related to ships or grids attached to the station via connectors. Removing connector-attached ships prevents the crash.


Reproduction Steps

Dock one or more ships to a planetary station using connectors.

Leave the station.

Use fast travel to return to the station.

Arrival sequence completes.

Game crashes.

Expected Result


Fast travel arrives at the station normally.


Actual Result


Game crashes during destination loading/rendering.


Additional Information

The crash log contains:

System.InvalidOperationException: Nullable object must have a value

Rendering/culling/shadow-related stack trace.

Removing connector-attached ships from the affected station prevented the crash in testing.

Travel between stations without those attached ships succeeded.

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