Turrets on/inside rover hull break physics and create invisible collision underneath
I found a weird physics bug with rovers when placing Gatling or Rocket Turrets directly on or inside the vehicle hull. When you do this, driving becomes significantly harder because the rover gets aggressively pressed down to the ground.
The bug seems to depend on the turret's height:
With the Gatling Turret, if I place it a few blocks higher above the hull, it works fine. But if I mount it right on or inside the hull, the physics immediately break and driving becomes very difficult.
With the Rocket Turret, it's even weirder - an invisible collision barrier (like a phantom wall) appears directly underneath the rover. If I spawn the rover high in the air, it literally floats on this invisible floor instead of landing on its wheels. If I spawn it near the ground, this barrier constantly pushes the rover down, causing it to violently slam into the terrain whenever I drive over bumps.
I have the same bug
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