HUD GPS/Objectives/Signals UI causing actual in-visibility
Not sure how to class this, list this, or what to call it.
Any signal on the HUD, the unknown signals, the GPS markers, any antenna signals, the icon is so big and fat that regardless of WHAT makes the signal show up, the actual thing that's creating it can't be seen.
Unknown signals. Can't see if it's a debris field, or an asteroid, or a building. All we can see is the icon.
Unknown ships. Can't see how big the ship is, if it has guns, and which side is a potential "blind" side. All we can see is the icon.
GPS contract markers. Can't see if it's on an asteroid, in clear space, on a mountain top, in a valley, or on a flat surface. All we can see is the icon.
That goes for every signal. We can never actually SEE the thing it's pointing at because the icon covers the entire thing up to the point we're completely blind. This can't be intended, surely? Such a pretty game with such pretty constructions, surely we're meant to see THEM?
The only "trick" I've found against this is to put the actual thing near the very edge of the screen, where the icon is tricked into turning into an arrow, while the object itself remains just about on your screen for you to look at.
I have the same bug
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