Toggling Vsync causes an immediate crash - Latest Version

Jynxie shared this bug 8 hours ago
Submitted

I want to start this by apologizing for my last bug report's incorrect nature. In the end, I talked with a developer on the discord who helped me resolve the issue I was having, which was, in fact, NOT a memory leak, but an issue with my system, which was resolved by adding the -preloadBasedSolarGenerator argument to my steam launch options - My game has been running well, minus slowdowns due to running the game on a hard drive - Which I have no choice in at the moment, unfortunately.


However, adding that argument has since caused a new, frustrating issue: Toggling Vsync causes my game to immediately crash. As far as I can tell, Vsync itself isn't causing any issues, and I haven't noted any slowdowns or stuttering with it enabled or disabled.


My full launch options string is %command% -skipintro -hideVersion -preloadBasedSolarGenerator in case that helps, though I doubt -hideVersion is causing any issues - I added that a while ago, and it hasn't caused me any issues before - all it's doing is hiding the "ALPHA" ribbon, which I want, because I know SE2 is in alpha, and the ribbon annoys me. Same with -skipintro, though, at this time, I'm not sure if that argument is actually doing anything.


Attached is every .log file in my %appdata%\SpaceEngineers2\Temp\Logs folder that appears relevant to a crash event. I was unable to attach the .dmp files from %appdata%\SpaceEngineers2\Temp\Minidumps, but from what I can tell, those are already automatically sent to Keen in the event of a crash - I haven't disabled that in my settings either.


Again, this behavior only begun when I added -preloadBasedSolarGenerator to resolve a performance issue. Outside of this odd behavior, my game has been running better.

Thanks!

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