Rotor only moves when player is closeby
Submitted
Build this drill thingy like I would have done in SE1. Set the rotor and piston parameters and started the thing and went away. Came back to notice rotor had stopped moving and drills went straight down. Pulled the piston back up and started again, watching. Noticed that the rotor would only move when player moves in close range and stop when player moves away
I have the same bug
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