Particles/Billboards rendering with visible borders
Submitted
This is also highly visible with welder particles; others may also be affected, but aren't as noticeable if so. I haven't seen other reports about this yet, despite it happening since at least VS2. Occurs regardless of graphics settings, with or without scaling; could potentially be hardware-specific. DXDiag attached.
Files:
DxDiag.txt
I have the same bug
Replies have been locked on this page!