Contract re-spawn bug
I failed a contract and grown down allot of components before leaving. I then re-accepted the contract. When I returned to the contract location it was obvious that the base re-spawned without cleaning up the previous base first. The original base and the new re-spawned base were mixed together.
The entire base doesn't seem to be affected. I know there's at least 3 different grids in this Hydrogen Production Facility. I know the portion where the 2 O2/H2 Generators are located have this issue.
Railings were scattered on the walls and other places, likely because the two grids put each other under extreme forces. There was a loud explosive sound when I ground down the staircase between the two O2/H2 Generators. CLANG LIVES!!!
The bug is that the previous contract grid was not removed before the new contract spawn was re-generated. OH! It just occurred to me that I've run into this in the .2002 release when I ground down a contract location that spawned 5km from my base and later accepted it to find some of it was destroyed.
I have the same bug
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