Increasing Blueprint Load Times During Extended Gameplay

Zivals shared this bug 13 hours ago
Submitted

I would like to report a performance issue that I consistently encounter during gameplay sessions. The problem manifests itself as progressively longer loading times for blueprints as the game session continues, with a particular emphasis on large-scale blueprints. After approximately one hour of playing, the time required to spawn any blueprint from the menu starts to significantly increase. For large blueprints, this delay becomes especially noticeable, sometimes taking several minutes for the structure or ship to fully appear after selection.


This issue is most problematic when players need to quickly modify and rebuild structures. The delay severely impacts the ability to efficiently iterate on designs or rapidly deploy new constructions in the game world. For example, when refining a design or needing to quickly respawn a modified structure, the extended load times can be extremely frustrating. Smaller blueprints also experience delays but to a lesser extent. The longer the gameplay session continues, the more pronounced the delay becomes for all blueprints, with large-scale constructions being the most affected.

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