1.75 meter tall door/hallway collision bug when ceiling is either 2.5m cube or .5m cube
Submitted
floor type does not change the bug, additionally the bug/shaking/bouncing is more violent when it happens on a non-static grid.
1.75m is not tall enough to enter when the ceiling is made from .25m cubes or things .25 tall/thick (interior wall, interior beam end and edge, half/corner flat 2.5m window, catwalk)
1.75m is tall enough to enter but causes collision bug (bouncing?) when the ceiling is not .25m tall/thick (tested: 2.5m cube, 0.5m cube, thicker parts of 5m ion thruster, 1m ion thruster, .5m gyro, lowest points on the: (interior slopes, thin interior pillar), end of interior pillar.
1.75m is tall enough if the ceiling is a 2.5m flat window but the other variants are not suitable.
Files:
Spaceengineers2...
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