Crashes while large blueprints are imported into a new world
Submitted
It appears that the blueprint importing process continued to run in the background if the blueprint is on the larger size. Gameplay is frozen for several minutes after the world is loaded. Also, when a new world is created and I go into the BP menu and then delete a small BP then game locks up. Again, it appears that the crashing may be caused by the large BP still being imported\processed in the background.
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