Merging when crushing Ships Together at "Safe Speed" Summons Klang.
Solved
Exactly how it sounds when ramming two ships together at slow speeds hard enough Klang appears Aka the stereotypical game physics spazzing. Easily done with red ship and blue fighter at against asteroid or space station. I'm trying to get the MP4 to load but its struggling, ok it loaded at 1/3 quality uhm doubt that's useful.
Files:
Space Engineers...
I have the same bug
Hello Tristan Sullivan,
Collisions should now behave more stable and no merging should occur when crushing ships together. Could you please confirm that is the case for you?
Kind Regards,
Bartosz
Keen Software House
Hello Tristan Sullivan,
Collisions should now behave more stable and no merging should occur when crushing ships together. Could you please confirm that is the case for you?
Kind Regards,
Bartosz
Keen Software House
Hello Tristan Sullivan,
As there has been no activity to this thread in some time, we will close it. If you're still experiencing this issue, please create a new thread.
Kind Regards,
Bartosz
Keen Software House
Hello Tristan Sullivan,
As there has been no activity to this thread in some time, we will close it. If you're still experiencing this issue, please create a new thread.
Kind Regards,
Bartosz
Keen Software House
Ever experienced the dreaded "Klang" in Space Engineers? I certainly have! It's that moment when you gently bump two ships together, and physics decides to unleash its fury, sending parts flying. I once lost a whole refinery to a rogue rotor doing just that. Anyone else have some crazy Klang stories?
Ever experienced the dreaded "Klang" in Space Engineers? I certainly have! It's that moment when you gently bump two ships together, and physics decides to unleash its fury, sending parts flying. I once lost a whole refinery to a rogue rotor doing just that. Anyone else have some crazy Klang stories?
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