Decreasing Light Brightness Makes Shadows Render Shorter

Grebanton 1234 shared this bug 24 days ago
Submitted

I'm playing on Extreme graphics settings and when I decrease the brightness of the corner light the shadows produced by the light are rendered at a shorter distance. This means when I set the brightness very low there will be no visible shadow because I'm mostly out of render distance for them. In the pictures below I used the brightness levels of 45 and 15 at roughly the same distance. I'd love to see this changed because I really like using low brightness lights.


Another thing is that the lights themselves don't produce shadows from their own geometry, so the corner light shines its light through its back panel. That is shown in the last one of the pictures. Here with graphics set to Extreme as well.


I know lighting might not be the highest priority right now but I wanted to make the team aware of it if it isn't already

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