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M&K Optimization
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While using mouse and keyboard on Playstation 5 there seems to be an issue with the input read by SE. Precisely, while scrolling mousewheel, it take either one tick for the next block or 10 full scrolls and all in between. The games works really well on M&K apart from that minor detail, however this QoL report has been bugging me since day one on PS5.
Im glad that this game came out on PS, my PC couldn't handle it earlier (from the PC premiere :) ), now I can enjoy it once more.
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