Suggestion: Repulsorlifts (an alternative to thrusters in gravity)

bonamb shared this feedback 4 years ago
Submitted

In space engineers it is difficult but possible to make a ship that can fly effectively in both space and atmospheres. However, doing so not only slows said ship down, but it also means you have to compromise on appearance - in that you have to direct a significant portion of the thrust downwards by either removing a large portion of the lower armour to make space for thrusters, or using space engineers very noisy and still somewhat iffy movement blocks - rotors and hinges - which increases the potential for the build to go very very wrong. The solution? Repulsorlifts.


Repulsorlifts would be useless in space flight - similarly to atmospheric engines. However, they function not by creating thrust as the normal SE thrusters do, rather they work directly against a planets gravity, becoming more effective the more gravity a planet has! The benefit to this is you can hide the repulsorlifts under armour - no longer compromising on design! They would work similarly to thrusters - each repulsorlift only ably to produce a certain amount of force, which is why on larger ships you would need multiple, similarly to how you would need multiple thrusters.

In summary, repulsorlifts would allow you to make ships such as those seen in star wars, or other sci fi films - without having 50 thrusters attached to the bottom of the ship!


Repulsorlift Variant: Repulsorlift speeders. In the same category as wheels, and being cheaper (or smaller) than normal repulsorlifts, repulsorlift variants would only be able to lift the ship a certain distance above the ground - between 0.5 and 5m ideally, with the vehicle physically not being able to go any closer to the ground (below) it. This would make hovercraft / star wars esque speeders significantly more viable, as currently you need to use a script and some funky designs to even make a hoverbike - something that you can easily crash :( . This would allow you to make vehicles faster than most cars, if at a somewhat higher price.

Repulsorlifts of both types ideally would have a similar cost to ion thrusters - you can't make them until you get off planet, so wheels would still have their place in SE!

This concept has been explored multiple times on the steam workshop, and it'd be great to see it officially supported! Thanks for reading (and sorry for the grammar lol)!

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