BuildInfo Error

Ian Miles shared this bug 52 days ago
Won't Fix

Version 1.208 CoreSystem

error loading floodlight texture


Log:

mod_warning: , in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2581520240\Data\CubeBlocks\CubeBlocks_ContactPack.sbc

File extension of: Textures\Lights\flood_light.DDS is not supported.

> [BuildInfo extra explanation] Game expects all lower-case extensions, try .dds.

mod_warning: , in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2581520240\Data\CubeBlocks\CubeBlocks_ContactPack.sbc

File extension of: Textures\Lights\flood_light.DDS is not supported.

> [BuildInfo extra explanation] Game expects all lower-case extensions, try .dds.

mod_warning: , in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2581520240\Data\CubeBlocks\CubeBlocks_ContactPack.sbc

File extension of: Textures\Lights\flood_light.DDS is not supported.

> [BuildInfo extra explanation] Game expects all lower-case extensions, try .dds.

mod_warning: , in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2581520240\Data\CubeBlocks\CubeBlocks_ContactPack.sbc

File extension of: Textures\Lights\flood_light.DDS is not supported.

> [BuildInfo extra explanation] Game expects all lower-case extensions, try .dds.

mod_warning: , in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2581520240\Data\CubeBlocks\CubeBlocks_ContactPack.sbc

File extension of: Textures\Lights\flood_light.DDS is not supported.

> [BuildInfo extra explanation] Game expects all lower-case extensions, try .dds.

mod_warning: , in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2581520240\Data\CubeBlocks\CubeBlocks_ContactPack.sbc

File extension of: Textures\Lights\flood_light.DDS is not supported.

> [BuildInfo extra explanation] Game expects all lower-case extensions, try .dds.

mod_warning: , in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2581520240\Data\CubeBlocks\CubeBlocks_ContactPack.sbc

File extension of: Textures\Lights\flood_light.DDS is not supported.

> [BuildInfo extra explanation] Game expects all lower-case extensions, try .dds.

mod_warning: , in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2581520240\Data\CubeBlocks\CubeBlocks_ContactPack.sbc

File extension of: Textures\Lights\flood_light.DDS is not supported.

> [BuildInfo extra explanation] Game expects all lower-case extensions, try .dds.

mod_warning: , in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2581520240\Data\CubeBlocks\CubeBlocks_ContactPack.sbc

File extension of: Textures\Lights\flood_light.DDS is not supported.

> [BuildInfo extra explanation] Game expects all lower-case extensions, try .dds.

mod_warning: , in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2581520240\Data\CubeBlocks\CubeBlocks_ContactPack.sbc

File extension of: Textures\Lights\flood_light.DDS is not supported.

> [BuildInfo extra explanation] Game expects all lower-case extensions, try .dds.


changing .DDS to .dds should fix


Notes:


This is not causing any issues.


the lights function as intended


Textures are loading nd paint/skins aper normal


This only clutters the log

Replies (4)

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1

this is an issue pertaining to the DLC "Contact Pack" "Sparks of the Future"


can be replicated by launching a world and checking the in-game log "F11"


File path is Data\CubeBlocks\CubeBlocks_ContactPack.sbc

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1

I am not from Keen.

Sounds more like BuildInfo needs to update. Overall of a mod (like BuildInfo) isn't working, there is little incentive for Keen to do anything about it. If they did, then they'd have to conform to every mod out there.

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1

Hello, Engineer!


Thank you for contacting us. We're sorry to hear you're experiencing this issue.

As far as we see, the mod's been updated by its creator and no issues are currently visible for us. Could you please check if this is the same on your side?


Kind Regards

Keen Software House

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1

Hello Engineer,

As there has been no reply to this thread in some time, we will close it. If you're experiencing this issue, please create a new thread.

Kind regards,

Keen Software House: QA Department

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