Programmable Block Parity with Terminal Request
Hi all.
Given the recent update of Automatons, I wish to propose the idea that the Programmable Block should be given some love and made fully compatible with the Terminal access players have.
I suggest at a minimum:
- The amendment of the API to include all possible terminal actions by a player, including for:
- The AI Recorder the ability to add / remove waypoints and actions, and get a list of all waypoints/actions in a recorder's list and allow for the reassignment and checking of relative beacons through code.
- The AI Offensive / Defensive block to add all API elements to support the Program Block doing all terminal actions.
- The Jump Drive to allow code to jump. (I propose a solution to this 'backlash' [or resistance] by adding into this procedure a global permission, much like Economy and Weather got, for its disablement by admins.)
Among the other changes implied by this request, I recognize the scope of this request, and understand that whilst us Scripters are a minority in the game's demographic, I believe parity is a crucial aspect to ensure that the term 'Sandbox' is properly represented to the fullest extent possible. A term - mind you - that stands for the freedom of the individual to do as they see fit - and for those more controversial actions, establish boundaries by choice rather than boundaries by design.
Pro populo, ut viva voce.
With regards,
Jerry.
I like this feedback
Even just being able to set the current waypoint of the flight block would enable a lot of interesting and useful scripting options. Automating Automatons is pretty limited right now.
Even just being able to set the current waypoint of the flight block would enable a lot of interesting and useful scripting options. Automating Automatons is pretty limited right now.
Replies have been locked on this page!