An idea to increase the interactivity of the game environment

MaGGoD shared this feedback 2 years ago
Submitted

Dear developers !

(I dream of interactive rooms, etc.)

I propose to diversify the interactive mechanics of the game:

Enter the calculation, as for tightness for oxygen.

Snow biome: the temperature drops in the room and the walls

are covered with frost, there is a tightness - the temperature rises, the walls thaw.

For a humid environment-the walls rust and lose their strength.


The behavior can be combined *-). and disable it if desired.


Are you planning something similar in the future ?


Thanks.

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