Please let us build things without adding them to the hotbar

FruitLoops shared this feedback 3 hours ago
Not Enough Votes

This suggestion comes after a post I made on the subreddit, which got a lot of positive feedback, leading me to believe this is a feature players would greatly appreciate.


In a game like Satisfactory, for example, the hot bar serves as a simple shortcut for specific buildings you use a lot, instead of a mandatory step you have to go through to build literally anything. In that game, you can open the build menu, select a building, and just build it once, without having it fill a useless space in a hotbar. I suggest a similar system is implemented in Space Engineers 2. In a game with an increasing amount of buildings and a finite, although large, amount of hotbar slots, it's senseless to force us to fill a slot with an Assembler, if I only really need to build an Assembler once every full moon. Needless to say it's even more senseless to expect us to temporarily fill said slot with a building we only need one unit of, only to then clear said slot right after. This problem is, of course, aggravated by the fact the hotbar is shared between building and tools, even tho the latter are items in your inventory and the former aren't, further reducing the available slots.


One way this could be implemented is by switching the current double-click action in the build menu (i.e. add to next hotbar slot) to, for example, shift-left-click, and using double-click to just grab that building without adding it to anything.

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