Solid Rocket Boosters
Hello,
One thing I would like to see, both for realism aspects and for additional content that was missing in SE1 added to SE2 would be a solid rocket booster, in all 5 sizes the Hydro, Ion, and Atmo engines come in.
User applications could include:
-Single stage planet to vacuum rockets for cargo or personnel transport, or to get a ship from a planetary shipyard to vacuum.
-Missiles, either dumb or guided
-Stage separation assist or ejection seats/compartments
-Assisted Take Off similar to a JATO rocket for heavy objects that need to get airborne but may not have enough initial thrust, specifically a vehicle with enough thrust to maintain altitude, but not enough to get it airborne in any sort of a hurry.
This could be done one of two ways in my opinion, either with a single component booster with a set fuel level, which means adding more thrusters to get the job done for the mass of the object to be moved, or with an engine head and corresponding fuel "tanks" that can be added onto a single thruster to give it enough juice to get where it needs to go.
Booster separation can already be done with merge blocks or connectors.
Let me know what you think, I feel like this would make the game way more immersive and fun.
I like this feedback
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