Startup Crash W/Proton
I'm running Nobara with Steam. So far I ran Star Citizen, Starfield and Planetside 2 on this machine. Incidentally also a local install of Deepseek.
Nobara uses 'Lutris' scripting to install Steam, then Steam itself installs Proton 3 which I believe is running all these titles.
ouisb@nobara-pc:~/.local/share/Steam/steamapps/compatdata/1133870/pfx/drive_c/users/steamuser/AppData/Roaming/SpaceEngineers2/Temp/Logs$ cat /etc/os-release && cat /proc/cpuinfo
NAME="Nobara Linux"
VERSION="41 (GNOME Edition)"
ID=nobara
ID_LIKE="rhel centos fedora"
VERSION_ID=41
VERSION_CODENAME=""
PLATFORM_ID="platform:f41"
PRETTY_NAME="Nobara Linux 41 (GNOME Edition)"
ANSI_COLOR="0;38;2;60;110;180"
LOGO=nobara-logo-icon
CPE_NAME="cpe:/o:nobaraproject:nobara:41"
DEFAULT_HOSTNAME="nobara"
HOME_URL="https://nobaraproject.org/"
DOCUMENTATION_URL="https://www.nobaraproject.org/"
SUPPORT_URL="https://www.nobaraproject.org/"
BUG_REPORT_URL="https://gitlab.com/gloriouseggroll/nobara-images"
REDHAT_BUGZILLA_PRODUCT="Nobara"
REDHAT_BUGZILLA_PRODUCT_VERSION=41
REDHAT_SUPPORT_PRODUCT="Nobara"
REDHAT_SUPPORT_PRODUCT_VERSION=41
SUPPORT_END=2025-12-15
VARIANT="GNOME Edition"
VARIANT_ID=gnome
processor: 0
vendor_id: AuthenticAMD
cpu family: 25
model : 97
model name: AMD Ryzen 5 7600X 6-Core Processor
stepping: 2
microcode: 0xa601209
cpu MHz : 2988.000
cache size: 1024 KB
physical id: 0
siblings: 12
core id : 0
cpu cores: 6
apicid : 0
initial apicid: 0
fpu : yes
fpu_exception: yes
cpuid level: 16
wp : yes
flags : fpu vme de pse tsc msr pae mce cx8 apic sep mtrr pge mca cmov pat pse36 clflush mmx fxsr sse sse2 ht syscall nx mmxext fxsr_opt pdpe1gb rdtscp lm constant_tsc rep_good amd_lbr_v2 nopl xtopology nonstop_tsc cpuid extd_apicid aperfmperf rapl pni pclmulqdq monitor ssse3 fma cx16 sse4_1 sse4_2 movbe popcnt aes xsave avx f16c rdrand lahf_lm cmp_legacy svm extapic cr8_legacy abm sse4a misalignsse 3dnowprefetch osvw ibs skinit wdt tce topoext perfctr_core perfctr_nb bpext perfctr_llc mwaitx cpb cat_l3 cdp_l3 hw_pstate ssbd mba perfmon_v2 ibrs ibpb stibp ibrs_enhanced vmmcall fsgsbase bmi1 avx2 smep bmi2 erms invpcid cqm rdt_a avx512f avx512dq rdseed adx smap avx512ifma clflushopt clwb avx512cd sha_ni avx512bw avx512vl xsaveopt xsavec xgetbv1 xsaves cqm_llc cqm_occup_llc cqm_mbm_total cqm_mbm_local user_shstk avx512_bf16 clzero irperf xsaveerptr rdpru wbnoinvd cppc arat npt lbrv svm_lock nrip_save tsc_scale vmcb_clean flushbyasid decodeassists pausefilter pfthreshold avic vgif x2avic v_spec_ctrl vnmi avx512vbmi umip pku ospke avx512_vbmi2 gfni vaes vpclmulqdq avx512_vnni avx512_bitalg avx512_vpopcntdq rdpid overflow_recov succor smca fsrm flush_l1d amd_lbr_pmc_freeze
bugs : sysret_ss_attrs spectre_v1 spectre_v2 spec_store_bypass srso
bogomips: 9382.10
TLB size: 3584 4K pages
clflush size: 64
cache_alignment: 64
address sizes: 48 bits physical, 48 bits virtual
power management: ts ttp tm hwpstate cpb eff_freq_ro [13] [14]
So far I tried installing dotnet 9.0 through the Nobara package manager. Not sure the proton environment can even see those libraries. Have had other games install .NET via steam so perhaps that is the solution here.
So far I tried installing dotnet 9.0 through the Nobara package manager. Not sure the proton environment can even see those libraries. Have had other games install .NET via steam so perhaps that is the solution here.
ok I got past this crash by using protontricks to install Microsoft .NET 9 in the proper context.
Now I crash here:
025-03-12 18:18:55.075 - Main Thread -> Info: Started loading definition set CoreConfigurations
2025-03-12 18:18:55.147 - Main Thread -> Info: Finished loading definition set CoreConfigurations
2025-03-12 18:18:55.153 - Main Thread -> Sorting jobs for scene of 27 jobs with seed '0'
2025-03-12 18:18:55.206 - Main Thread -> Configuring worker pool as: (workerCount: 10, highPriorityBias: 0, forceSynchronousExecution: False)
2025-03-12 18:18:55.207 - Main Thread -> Workers configured.
2025-03-12 18:18:55.207 - Main Thread -> [Crash Handler] : Logging runtime paths data
2025-03-12 18:18:55.207 - Main Thread -> Command line argument 0: Z:\home\louisb\.local\share\Steam\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll
2025-03-12 18:18:55.207 - Main Thread -> Working directory: Z:\home\louisb\.local\share\Steam\steamapps\common\SpaceEngineers2
2025-03-12 18:18:55.207 - Main Thread -> App Data Path: C:\users\steamuser\AppData\Roaming\SpaceEngineers2
2025-03-12 18:18:55.207 - Main Thread -> [Crash Handler]: Checking startup tags. Found:
2025-03-12 18:18:55.210 - Main Thread -> Wine Version: 9.0
2025-03-12 18:18:55.210 - Main Thread -> Wine Build ID: wine-9.0
2025-03-12 18:18:55.211 - Main Thread -> [Crash Handler] : [Process Tag Added] : Wine
2025-03-12 18:18:55.214 - Main Thread -> [Windows System Helper]: Error while searching for drive type, returning unspecified.
2025-03-12 18:18:55.214 - Main Thread -> [Crash Handler]: Checking disk drive type. Found: Unspecified
2025-03-12 18:18:55.215 - Main Thread -> [Crash Handler]: Crash reporting setup: EnabledForUsers -- Debugger attached: False -- Development process: False -- IsLocalBuild: False
2025-03-12 18:18:55.215 - Main Thread -> [Crash Handler]: Settings override detected - setting crash reporting state to True
2025-03-12 18:18:55.286 - Main Thread -> [Crash Handler]: Sending crash report and terminating the process.
2025-03-12 18:18:58.463 - Main Thread -> [Crash Handler]: Crash report sent. Terminating the process.
ok I got past this crash by using protontricks to install Microsoft .NET 9 in the proper context.
Now I crash here:
025-03-12 18:18:55.075 - Main Thread -> Info: Started loading definition set CoreConfigurations
2025-03-12 18:18:55.147 - Main Thread -> Info: Finished loading definition set CoreConfigurations
2025-03-12 18:18:55.153 - Main Thread -> Sorting jobs for scene of 27 jobs with seed '0'
2025-03-12 18:18:55.206 - Main Thread -> Configuring worker pool as: (workerCount: 10, highPriorityBias: 0, forceSynchronousExecution: False)
2025-03-12 18:18:55.207 - Main Thread -> Workers configured.
2025-03-12 18:18:55.207 - Main Thread -> [Crash Handler] : Logging runtime paths data
2025-03-12 18:18:55.207 - Main Thread -> Command line argument 0: Z:\home\louisb\.local\share\Steam\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll
2025-03-12 18:18:55.207 - Main Thread -> Working directory: Z:\home\louisb\.local\share\Steam\steamapps\common\SpaceEngineers2
2025-03-12 18:18:55.207 - Main Thread -> App Data Path: C:\users\steamuser\AppData\Roaming\SpaceEngineers2
2025-03-12 18:18:55.207 - Main Thread -> [Crash Handler]: Checking startup tags. Found:
2025-03-12 18:18:55.210 - Main Thread -> Wine Version: 9.0
2025-03-12 18:18:55.210 - Main Thread -> Wine Build ID: wine-9.0
2025-03-12 18:18:55.211 - Main Thread -> [Crash Handler] : [Process Tag Added] : Wine
2025-03-12 18:18:55.214 - Main Thread -> [Windows System Helper]: Error while searching for drive type, returning unspecified.
2025-03-12 18:18:55.214 - Main Thread -> [Crash Handler]: Checking disk drive type. Found: Unspecified
2025-03-12 18:18:55.215 - Main Thread -> [Crash Handler]: Crash reporting setup: EnabledForUsers -- Debugger attached: False -- Development process: False -- IsLocalBuild: False
2025-03-12 18:18:55.215 - Main Thread -> [Crash Handler]: Settings override detected - setting crash reporting state to True
2025-03-12 18:18:55.286 - Main Thread -> [Crash Handler]: Sending crash report and terminating the process.
2025-03-12 18:18:58.463 - Main Thread -> [Crash Handler]: Crash report sent. Terminating the process.
Replies have been locked on this page!