[Bug] Game is sending data over ethernet during copy pasting, causing local ethernet to be unstable

Kennet0508 shared this feedback 44 days ago
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*THIS IS A BUG REPORT, NOT FEEDBACK*


Was copy pasting a grid mix of 2.5m+50cm. pretty big, about twice the size of the red ship. (Mostly 50cm.) doing splitting and merging it back into itself.

Whenever i was copy pasting i noticed my ethernet was hitching

Opened up CMD and did a ping, every time SE2 was running operations that caused a freeze, it was simultaniously maxing out my outgoing ethernet connection causing my homes entire local ethernet to stutter. Seems like its taking the server/client work a little too serious!


Also noticed that the game was peaking out my 32GB of ram at the same time. (After reloading the world is back to 3.6GB of ram in use. Memory leak?)


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2ecd89f05082f791dbe5129422eebce3


Grid in question:

72c05ceb2c8038048730a5154c05349f

57328777b6909a818e6c19b5acf58ff3

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