2026-11-15 21:13:33.705 - Main Thread -> Timezone (local - UTC): 1h 2026-11-15 21:13:33.707 - Main Thread -> App Version: 4.0.0.3169 2026-11-15 21:13:33.719 - Main Thread -> [Crash Handler]: Setting up initial crash handling. Process Start time set to 15/11/2026 21:13:33 2026-11-15 21:13:33.719 - Main Thread -> Running application with arguments: -- -forceEnableCrashReporting -allowMultiple 2026-11-15 21:13:33.719 - Main Thread -> Runtime Framework: .NET 9.0.22 2026-11-15 21:13:33.719 - Main Thread -> Build Configuration: Release 2026-11-15 21:13:33.921 - Main Thread -> Environment.ProcessorCount: 16 2026-11-15 21:13:33.921 - Main Thread -> RuntimeInformation.OSDescription: Microsoft Windows 10.0.26300 2026-11-15 21:13:33.921 - Main Thread -> Environment.CommandLine: F:\SteamLibrary\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll -- -forceEnableCrashReporting -allowMultiple 2026-11-15 21:13:33.921 - Main Thread -> Environment.CurrentDirectory: F:\SteamLibrary\steamapps\common\SpaceEngineers2 2026-11-15 21:13:34.017 - Main Thread -> CPU: AMD Ryzen 7 5800X 8-Core Processor, 16/8 Logical/Physical Cores, 3801MHz Nominal Maximum Frequency 2026-11-15 21:13:34.017 - Main Thread -> HardwareAcceleratedGpuScheduling: Unknown 2026-11-15 21:13:34.017 - Main Thread -> IntPtr.Size: 8 2026-11-15 21:13:34.017 - Main Thread -> Default Culture: fr-FR 2026-11-15 21:13:34.017 - Main Thread -> Default UI Culture: fr-FR 2026-11-15 21:13:34.018 - Main Thread -> LogEnvironmentInformation - START 2026-11-15 21:13:34.028 - Main Thread -> Win32_ComputerSystem.Manufacturer: ASUS 2026-11-15 21:13:34.028 - Main Thread -> Win32_ComputerSystem.Model: System Product Name 2026-11-15 21:13:34.034 - Main Thread -> Virtualized: False 2026-11-15 21:13:34.038 - Main Thread -> Environment.ProcessorName: AMD Ryzen 7 5800X 8-Core Processor 2026-11-15 21:13:34.039 - Main Thread -> ComputerInfo.TotalPhysicalMemory: 34,232,352,768 bytes 2026-11-15 21:13:34.039 - Main Thread -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2026-11-15 21:13:34.039 - Main Thread -> ComputerInfo.CommitLimit: 36,379,836,416 bytes 2026-11-15 21:13:34.039 - Main Thread -> ComputerInfo.AvailablePhysicalMemory: 24,911,458,304 bytes 2026-11-15 21:13:34.039 - Main Thread -> ComputerInfo.AvailableVirtualMemory: 138,256,083,501,056 bytes 2026-11-15 21:13:34.039 - Main Thread -> ComputerInfo.AvailableCommit: 22,262,603,776 bytes 2026-11-15 21:13:34.044 - Main Thread -> Drive C: | Capacity: 997,633,318,912 bytes | Free space: 710,502,899,712 bytes 2026-11-15 21:13:34.044 - Main Thread -> Drive D: | Capacity: 999,633,711,104 bytes | Free space: 624,086,609,920 bytes 2026-11-15 21:13:34.044 - Main Thread -> Drive E: | Capacity: 4,000,768,323,584 bytes | Free space: 2,813,749,018,624 bytes 2026-11-15 21:13:34.044 - Main Thread -> Drive F: | Capacity: 1,000,186,310,656 bytes | Free space: 465,299,038,208 bytes 2026-11-15 21:13:34.139 - Main Thread -> LogEnvironmentInformation - END 2026-11-15 21:13:34.204 - Main Thread -> Pushing Core Configs {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "Game2:Keen.Game2.Client.RuntimeSystems.CoreScenes.GameRenderComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DrawAlphaBanner": true,"DrawGameVersion": true}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "Game2:Keen.Game2.Client.UI.InGame.GameUICoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseCachedScreens": true}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "Game2:Keen.Game2.Game.DefaultDefinitions.InProcessServerConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ParallelServerThread": true}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Encounters.ContractCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableContracts": true}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Physicss.PhysicsCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableGridShapeLodding": true}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.ProceduralGeneration.GameProceduralGenerationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","CleanGeneration": false}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Progression.ProgressionCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ProgressionEnabled": true}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.CoreConfigurations.GameCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","TypeOfEntityToSpawnOnStart": "Character","StartDefaultWorld": false,"SkipMainMenu": false,"DumpJobs": false,"ProgressionEnabled": true,"SpawnPillars": true,"UseNextFrameHotfix": true,"SkipDebugMenuWarnings": false,"SkipNewerSaveWarnings": false,"MaxPlayers": 4}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Saves.AssetJournalComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsAssetJournalEnabled": true}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Saves.SaveCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AutoSaveEnabled": true}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Serialization.GameSerializationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogContainerSerializerMetrics": false}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeBlocks.Production.SolarGeneratorCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PreloadBasedProbe": true}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowCorruptedGrids": true,"HighlightCorruptedGrids": false}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.TargetingCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","MaxTargetChecksPerFrame": 12,"MaxNonPriorityTargetsToCheck": 100}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "Game2:Keen.Game2.CoreConfigurations.ReconnectCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","MaxAttempts": 5,"RetryDelaySeconds": 50000000,"AttemptTimeoutSeconds": 150000000}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "VRage:Keen.VRage.Analytics.AnalyticsCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsDevAnalyticsEnabled": false,"IsDevAnalyticsFilesEnabled": false,"UseLegacyAnalyticsMappingApi": false,"UseProductionOpickaEndpoint": false,"SimulateProduction": false}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "VRage:Keen.VRage.Audio.Definitions.AudioCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableFmod": true}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "VRage:Keen.VRage.Client.EngineComponents.StatsPageConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DefaultStatsPage": 0}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AllowMultipleConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMultiple": false}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AutoTestConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Automated": false,"SkipRender": false,"SimpleRender": false,"MinimalisticVisual": false}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.BlockDataGeneratorsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AssertOnEmptyOccupancy": true,"ValidateSharedOccupancy": false,"LoggingEnabled": false,"MountPointsEnabled": true,"MountPointsDebugDataEnabled": false}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.DeterministicRuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DeterministicRuntime": false,"StableSeed": null}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.EngineOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SaveOptionsToDisk": true}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ExtRenderLeaksConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Enabled": false}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ProfileOptimizationConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SkipProfileOptimization": false}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.RuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UnsafeFastRuntime": false}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.StatsRecorderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PerformanceTestRecordRate": 600000000}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ThreadingConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","WorkerCount": null,"HighPriorityBias": 0}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "VRage:Keen.VRage.Core.EngineComponents.LibraryEngineComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableDiagnosticReporter": false,"EnableCacheMissCounter": false}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "VRage:Keen.VRage.Core.Platform.CrashReporting.CrashHandlerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableCrashReportingOverride": null,"EnableWatchdogOverride": null,"AnalyticsDevEnvOverride": null,"CrashAtStartup": false,"UseCrashStagingEndpoint": null}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "VRage:Keen.VRage.Core.Systems.Water.WaterCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableRendering": false}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "VRage:Keen.VRage.Core.Game.GameSystems.SpatialTrigger.SpatialTriggerSystemCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ProfileTriggers": false}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "VRage:Keen.VRage.DCS.DCSCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","JobOrderSeed": 0,"LogJobs": false,"JobOrderFile": null,"JobOrderDumpFile": null}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "VRage:Keen.VRage.Library.Serialization.Network.GlobalTypeModelCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogModelSize": false,"DumpModel": false}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "VRage:Keen.VRage.Library.Suggestions.SuggestersConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","RelaxedSuggesters": false}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "VRage:Keen.VRage.Multiplayer.CoreConfigurations.DedicatedServerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsLocalDedicatedServer": false,"IsLocalClient": false}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "VRage:Keen.VRage.Multiplayer.Replications.SceneSubset.SceneSubsetCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnforceSceneSubset": false,"ApparentSizeCutoff": 0.005,"ShellApparentSizes": [{"Key": "378c8171-a91b-4dd7-806d-cb34df185d39","Value": 0.05},{"Key": "d1af7f88-fa2d-40be-9e4c-b6dfe80a58eb","Value": 0.015},{"Key": "a7d510b0-a56d-4fcd-aa38-65dba76bbabd","Value": 0.005}],"MinVisibilityRadius": 250,"MaxVisibilityRadius": 20000,"BoundsMarginFraction": 0.15,"RadiusChangeFraction": 0.1,"ObserverTriggerRadius": 1,"ObserverMoveEpsilon": 25,"MembershipExitMargin": 150,"ShellRefreshIntervalTicks": 30,"ScaleDataSendFrequencyByShell": true,"ShellSendIntervalMultipliers": [{"Key": "4d37d741-4f17-4836-bfb0-225b7870c74d","Value": 1},{"Key": "be2d805e-17ce-42fb-8b82-7c2c18de7b9e","Value": 2},{"Key": "1e74768b-a04f-401b-9f3c-26a8b6ae46d9","Value": 4}]}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "VRage:Keen.VRage.Physics.BreakHandler.DestructionCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnabledFlags": [],"TargetEntities": []}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "VRage:Keen.VRage.Physics.Ragdolls.RagdollCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableRagdollPhysics": false,"EnablePostProjection": true}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AnyResourceErrorFatal": false,"AnyShaderErrorFatal": false,"AssertOnShaderMissingInContent": false,"AssertOnCompilation": false,"DefaultFullScreen": true,"DefaultVSyncMode": "VSync","EnableShaderRuntimeAsserts": false,"EnableAGS": false,"EnableRenderGPUDebugLayer": false,"EnableRenderDebugLayer": false,"EnableSceneRendering": true,"ForceAllAdaptersSupported": false,"EnableStablePowerState": false,"EnableRenderThreadHighPriority": true,"GenerateRawShaders": false,"DetailedRenderLogging": false,"TextureRenderLogging": false,"DetailedRenderProfiling": false,"DiscardGPUBlocks": false,"UseUserShaderCacheOnly": false,"DumpJobs": false,"AllDetailsStandardTextures": false,"UseDirectStorage": true,"UseVideoPlayer": true,"DetailedAllocationReport": false,"EnableLoadingMonitors": false,"EnableVolumeRendering": true,"EnableDeferredTexturing": true,"SkipSwapChainPresent": false,"AnyRenderDebugLayerErrorFatal": false,"EnableFrameHistory": false,"DetailedGpuDumpFile": false,"EnableIntelWorkarounds": true,"EnableAftermath": true}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderDisplayDefaultsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000"}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "VRage:Keen.VRage.Render.FrameData.FrameDataConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogCommandBuffers": false,"OrderCommandBufferLog": false}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "VRage:Keen.VRage.Render.Options.ForcedDisplayOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Resolution": null,"FullScreen": null,"VSync": null,"EnableStretching": null,"TopMost": false}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.FloraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","GenerateFlora": true,"MaxNearbySectors": 200,"GenerationOversampling": 2}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.VoxelCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseStreamedOctree": true,"UseOctreeRegionStreaming": true,"ConvertOctreeToStreaming": false,"AssertNonStreamedOctree": false,"UsePlanetTextureStreaming": true,"PreloadPlanetTextures": false,"AssertUnrequestedTiles": false,"UsePlanetEnvironmentEntities": true,"UsePlanetWatchdogAssert": true}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "VRage:Keen.VRage.Voxels.Client.CoreConfigurations.VoxelRenderSettingsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableTesselation": true,"ClipmapQualitySettings": null,"UseClipmapProfilingDetails": false}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "VRage:Keen.VRage.Water.Components.WaterLoddingAlgorithmConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseLegacy": false}} 2026-11-15 21:13:34.204 - Main Thread -> Info: Started loading definition set CoreConfigurations 2026-11-15 21:13:34.293 - Main Thread -> LOADING_TIME|PushCoreConfigurationsDefinitionSet|6,1587 2026-11-15 21:13:34.293 - Main Thread -> Info: Finished loading definition set CoreConfigurations 2026-11-15 21:13:34.300 - Main Thread -> Sorting jobs for scene of 43 jobs with seed '0' 2026-11-15 21:13:34.316 - Main Thread -> Initializing Engine... 2026-11-15 21:13:34.355 - Main Thread -> Initializing LibraryEngineComponent 2026-11-15 21:13:34.355 - Main Thread -> Configuring worker pool as: (workerCount: 15, highPriorityBias: 0, forceSynchronousExecution: False) 2026-11-15 21:13:34.355 - Main Thread -> Workers configured. 2026-11-15 21:13:34.355 - Main Thread -> [Crash Handler]: Logging runtime paths data 2026-11-15 21:13:34.355 - Main Thread -> Command line argument 0: F:\SteamLibrary\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2026-11-15 21:13:34.355 - Main Thread -> Working directory: F:\SteamLibrary\steamapps\common\SpaceEngineers2 2026-11-15 21:13:34.355 - Main Thread -> App Data Path: C:\Users\cbrai\AppData\Roaming\SpaceEngineers2 2026-11-15 21:13:34.355 - Main Thread -> [Crash Handler]: Checking startup tags. Found: 2026-11-15 21:13:34.358 - Main Thread -> [Crash Handler]: Checking main process disk drive type. Found: Samsung SSD 980 1TB : Type: SSD : Format: NTFS 2026-11-15 21:13:34.421 - Main Thread -> [Crash Handler]: For AppData found drive type: Samsung SSD 970 EVO 1TB : Type: SSD : Format: NTFS 2026-11-15 21:13:34.424 - Main Thread -> [Crash Handler]: Crash reporting setup: EnabledForUsers -- Debugger attached: False -- Development process: False -- IsLocalBuild: False 2026-11-15 21:13:34.424 - Main Thread -> [Crash Handler]: Native crash tracking path set to C:\Users\cbrai\AppData\Roaming\SpaceEngineers2\Temp\MiniDumps\ProcessFailureDump.dmp 2026-11-15 21:13:34.424 - Main Thread -> [Crash Handler]: Settings override detected - setting crash reporting state to True 2026-11-15 21:13:34.444 - Main Thread -> [Crash Handler]: Report And Exit set to True 2026-11-15 21:13:34.454 - Main Thread -> [Crash Handler]: Exception while collecting additional file C:\Users\cbrai\AppData\Roaming\SpaceEngineers2\Temp\MiniDumps\CrashReport_261115_210615_126_10796.dmp. 2026-11-15 21:13:34.460 - Main Thread -> Exception occurred: System.IO.FileNotFoundException: Could not find file 'C:\Users\cbrai\AppData\Roaming\SpaceEngineers2\Temp\MiniDumps\CrashReport_261115_210615_126_10796.dmp'. File name: 'C:\Users\cbrai\AppData\Roaming\SpaceEngineers2\Temp\MiniDumps\CrashReport_261115_210615_126_10796.dmp' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize, Nullable`1 unixCreateMode) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize, Nullable`1 unixCreateMode) at System.IO.Strategies.FileStreamHelpers.ChooseStrategyCore(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize, Nullable`1 unixCreateMode) at System.IO.File.OpenRead(String path) at Keen.VRage.Core.Platform.CrashReporting.CrashHandler.CollectionAdditionalFiles(List`1 files, List`1 o3AdditionalFiles) 2026-11-15 21:13:34.460 - Main Thread -> End of NOT FATAL exception 2026-11-15 21:13:34.511 - Main Thread -> [Crash Handler]: Sending crash report and terminating the process. 2026-11-15 21:13:42.678 - Main Thread -> [Crash Handler]: Report was not sent. Opicka 3 at https://crashlogs-v3-report.keenswh.com/api/Report/PostReport/upload responded with status code InternalServerError and message {}. for report metadata { "ReportInfo": { "CrashTimestamp": "2026-11-15T20:06:15.1323540Z", "UserID": "00000000-0000-0000-0000-000000000000", "SessionID": "00000000-0000-0000-0000-000000000000", "GameID": "SpaceEngineers2", "Platform": "PC", "AppVersion": "4.0.0.3169", "CrashState": "Other", "Feedback": "Warning: line 947: NPC spawn point references patrol path 'FTUE Mining Outpost B2' but no matching patrol-path host exists in the session; spawned NPCs will not patrol.\r\n at Keen.Game2.Simulation.GameSystems.AI.NPC.NPCSpawnerSessionComponent.ResolvePatrolPath(String pathName, Vector3D spawnPosition)\r\n at Keen.Game2.Simulation.GameSystems.AI.NPC.NPCSpawnerSessionComponent.SpawnFromPoint(NPCSpawnPointComponent host, StringId group, Int32 index, Boolean hostile)\r\n at Keen.Game2.Simulation.GameSystems.AI.NPC.NPCSpawnerSessionComponent.SpawnGroup(String groupName, Boolean hostile)\r\n at Keen.Game2.Simulation.GameSystems.Missions.Triggers.Actions.SpawnNPCGroupActionComponent.Activate(ITriggerContext context)\r\n at Keen.Game2.Simulation.GameSystems.Missions.Triggers.MissionTriggerComponent.Activate(ITriggerEvent source, Action`1 populateContext)\r\n at Keen.Game2.Simulation.GameSystems.Missions.Triggers.ITriggerEvent.ActivateTrigger(Entity entity, ITriggerEvent source, Action`1 populateContext)\r\n at Keen.Game2.Simulation.GameSystems.Missions.Triggers.Events.CharacterEnteredAreaEventComponent.OnTrigger(DEntity dEntity)\r\n at Keen.Game2.Simulation.GameSystems.Missions.Areas.MissionAreaBaseComponent.__InternalEntityExitedAreaSignal.Trigger(Entity entity, Span`1 handlers, DEntity exitingEntity)\r\n at Keen.Game2.Simulation.GameSystems.Missions.Areas.MissionAreaBaseComponent.__InternalEntityExitedAreaSignal.TriggerLocally(Entity entity, Int32 triggerIndex, DEntity exitingEntity)\r\n at Keen.VRage.Core.Game.GameSystems.SpatialTrigger.EntityTrigger.RemoveEntity(DEntity entity)\r\n at Keen.VRage.Core.Game.GameSystems.SpatialTrigger.EntityTrigger.UpdateEntity(DEntity dEntity, DEntityArchetype archetype, OrientedBoundingBoxD& obb)\r\n at Keen.VRage.Core.Game.GameSystems.SpatialTrigger.SpatialTriggerSystemSessionComponent.UpdateEntity(DEntity entity, DEntityArchetype archetype, OrientedBoundingBoxD& obb, SparseTriggerGroup group, Boolean filter, SetReference`1 filters)\r\n at Keen.VRage.Core.Game.GameSystems.SpatialTrigger.SpatialTriggerSystemSessionComponent.OnEntityChanged(SparseTriggerGroup context, DEntity entity, BoundingBoxData& boundingBoxData, WorldTransform& wt)\r\n at Keen.VRage.Core.Game.GameSystems.SpatialTrigger.SpatialTriggerSystemSessionComponent.OnEntityChanged_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, SparseTriggerGroup __jobContext)\r\n at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex)\r\n at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync)\r\n at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates)\r\n at Keen.Game2.WorldTickComponent.Tick()\r\n at Keen.Game2.InProcessServerWorldTickComponent.TickServerInternal()\r\n at Keen.Game2.InProcessServerThread.TickUntilDisposed()\r\n at Keen.Game2.InProcessServerThread.RunSession()\r\n at Keen.Game2.InProcessServerThread.ServerThreadHost.ThreadLoop()\r\n at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)\r\n", "Email": "", "Autogenerated": false, "ReportType": "crash", "Branch": "Stable_VS4.1", "ClientBranch": "default", "Tags": [ "LowStartupCommit", "MemLow", "LogWarning" ], "Exception": { "StackTrace": "Keen.VRage.Core.Platform.CrashReporting.FirstLogMessageException: Warning: line 947: NPC spawn point references patrol path 'FTUE Mining Outpost B2' but no matching patrol-path host exists in the session; spawned NPCs will not patrol.\r\n at Keen.Game2.Simulation.GameSystems.AI.NPC.NPCSpawnerSessionComponent.ResolvePatrolPath(String pathName, Vector3D spawnPosition)\r\n at Keen.Game2.Simulation.GameSystems.AI.NPC.NPCSpawnerSessionComponent.SpawnFromPoint(NPCSpawnPointComponent host, StringId group, Int32 index, Boolean hostile)\r\n at Keen.Game2.Simulation.GameSystems.AI.NPC.NPCSpawnerSessionComponent.SpawnGroup(String groupName, Boolean hostile)\r\n at Keen.Game2.Simulation.GameSystems.Missions.Triggers.Actions.SpawnNPCGroupActionComponent.Activate(ITriggerContext context)\r\n at Keen.Game2.Simulation.GameSystems.Missions.Triggers.MissionTriggerComponent.Activate(ITriggerEvent source, Action`1 populateContext)\r\n at Keen.Game2.Simulation.GameSystems.Missions.Triggers.ITriggerEvent.ActivateTrigger(Entity entity, ITriggerEvent source, Action`1 populateContext)\r\n at Keen.Game2.Simulation.GameSystems.Missions.Triggers.Events.CharacterEnteredAreaEventComponent.OnTrigger(DEntity dEntity)\r\n at Keen.Game2.Simulation.GameSystems.Missions.Areas.MissionAreaBaseComponent.__InternalEntityExitedAreaSignal.Trigger(Entity entity, Span`1 handlers, DEntity exitingEntity)\r\n at Keen.Game2.Simulation.GameSystems.Missions.Areas.MissionAreaBaseComponent.__InternalEntityExitedAreaSignal.TriggerLocally(Entity entity, Int32 triggerIndex, DEntity exitingEntity)\r\n at Keen.VRage.Core.Game.GameSystems.SpatialTrigger.EntityTrigger.RemoveEntity(DEntity entity)\r\n at Keen.VRage.Core.Game.GameSystems.SpatialTrigger.EntityTrigger.UpdateEntity(DEntity dEntity, DEntityArchetype archetype, OrientedBoundingBoxD& obb)\r\n at Keen.VRage.Core.Game.GameSystems.SpatialTrigger.SpatialTriggerSystemSessionComponent.UpdateEntity(DEntity entity, DEntityArchetype archetype, OrientedBoundingBoxD& obb, SparseTriggerGroup group, Boolean filter, SetReference`1 filters)\r\n at Keen.VRage.Core.Game.GameSystems.SpatialTrigger.SpatialTriggerSystemSessionComponent.OnEntityChanged(SparseTriggerGroup context, DEntity entity, BoundingBoxData& boundingBoxData, WorldTransform& wt)\r\n at Keen.VRage.Core.Game.GameSystems.SpatialTrigger.SpatialTriggerSystemSessionComponent.OnEntityChanged_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, SparseTriggerGroup __jobContext)\r\n at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex)\r\n at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync)\r\n at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates)\r\n at Keen.Game2.WorldTickComponent.Tick()\r\n at Keen.Game2.InProcessServerWorldTickComponent.TickServerInternal()\r\n at Keen.Game2.InProcessServerThread.TickUntilDisposed()\r\n at Keen.Game2.InProcessServerThread.RunSession()\r\n at Keen.Game2.InProcessServerThread.ServerThreadHost.ThreadLoop()\r\n at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)\r\n\r\n at Keen.VRage.Core.Platform.CrashReporting.DiagnosticReporter.ReportIfNeeded()\r\n at Keen.VRage.Core.VRageCore.Dispose(Boolean disposing)\r\n at Keen.Game2.GameApp.Dispose(Boolean disposing)\r\n at Keen.VRage.Library.Utils.ManualSingleton`1.Dispose()\r\n at Keen.Game2.Program.Main(String[] args)", "Namespace": "Keen.VRage.Core.Platform.CrashReporting", "DisableGrouping": null, "GroupingKey": null } }, "ProcessData": { "ProcessRunTime": 437460 } } 2026-11-15 21:13:42.679 - Main Thread -> [Crash Handler]: Crash report sent. Terminating the process. 2026-11-15 21:13:42.680 - Main Thread -> [VRageCore] Terminating with exit code 0 2026-11-15 21:13:42.680 - Main Thread -> [VRageCore] Exiting...